

You help your trusty gumshoe along the way with his investigations exploring the city traveling the railroads, answering calls propelling the ball towards the on-table telephone, and delving deep into the seedier side of town as you follow up leads into the casino.

As with every table, it’s just an excuse for a great game of pinball but it sets the scene for all of the different elements that make up the game, along with the sights and sounds that go along with it. You take on the role of detective Nick Space and have to solve various murders, dealing with criminals, finding clues, interviewing witnesses and suspects until you solve each case presented towards you.

The 1995 table from Bally centres around a somewhat clichéd pulp detective story that you are thrust right into. WHO dunnit was released as part of that first wave and was the 45th table released overall for the game… After the success of many of their earlier table packs for The Pinball Arcade for the first two “seasons” of the game, the releases changed focus for season three and instead of being released in double packs of two tables at a time Farsight Studios took the bold move of releasing tables individually for £3.99 each (more for premium tables) but also introducing the concept of season passes offering a complete set of ten tables at a reduced cost.
